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Papyrus followed up Indy 500 with Indy Car Racing in 1993 and F1GP was surpassed in all areas. The first variant of Papyrus' NASCAR series was launched in 1994.
such as threshold braking, how to maintain control of a car as the tires lose traction, and how properly to enter and exit a turn without sacrificing speed.
Online racing had seen its first true realization, and to many, this was the dawn of "real" sim racing.